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5 reasons why game design is the best way to teach STEAM skills

eSchool News

Despite using digital tools daily, many students still struggle to turn that exposure into marketable, employable skills. The challenge: Digital skills gap in education Industries are evolving quickly, and they need workers with strong STEAM skills. Traditional education often fails to bridge that gap. That fuels teamwork.

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Teaching Creativity and Durable Skills in an AI World

Edsurge

Laura Slover Managing Director, Skills for the Future Recently, EdSurge host Carl Hooker moderated a two-part webinar series, sponsored by Adobe , featuring expert panelists exploring the intersection of creativity, artificial intelligence and student success in K-12 and higher education. It has disrupted the value of certain skills.

Skills 145
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Showfloor News: PBLWorks creates PBLWorks TEACH to help scale project based learning

eSchool News

The Buck Institute for Education (dba PBLWorks ), a national provider of professional development for high-quality Project Based Learning (PBL), is launching PBLWorks TEACH , a web-based application with ready-to-use, standards-aligned, Gold-Standard PBL projects for middle school math, science, English Language Arts, and social studies.

Teaching 267
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Only 1 in 8 elementary teacher prep programs adequately teach math

eSchool News

Too many students are falling behind in their math skills, limiting their academic success and future economic opportunities. Recent math scores from the National Assessment of Educational Progress (NAEP) show that a quarter of fourth graders lack even basic math skills.

Math 246
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Integrating Systems Thinking to Enhance Liberal Arts Curriculum through Learner-Centered Teaching 

Faculty Focus

It fosters social responsibility, strong intellectual and practical skills, and the ability to think critically to apply knowledge in real-world settings, combining general education with specialized study (Barker, 2000). Experiment Design for Validity : Designing experiments or studies to test hypotheses and validate theories is a key skill.

Art 114
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Video game design boosts students’ literacy skills

eSchool News

Students in the pilot program saw a significant improvement in their literacy skills over the course of only three months. Overall, the students saw a 51-percent growth in their literacy skills, as measured by their progress toward meeting Common Core ELA standards. It was a good experience for both the kids and the teachers.

Skills 251
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Integrating technology in CTE classrooms

eSchool News

This isn’t technology for technology’s sake–it’s about enhancing learning and skill development. These innovations provide instant feedback and allow students to practice repeatedly until they master the skill. For example, simulation software is widely used in health science programs to let students practice medical procedures.