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Showfloor News: PBLWorks creates PBLWorks TEACH to help scale project based learning

eSchool News

The Buck Institute for Education (dba PBLWorks ), a national provider of professional development for high-quality Project Based Learning (PBL), is launching PBLWorks TEACH , a web-based application with ready-to-use, standards-aligned, Gold-Standard PBL projects for middle school math, science, English Language Arts, and social studies.

Teaching 263
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How Kai Cenat saved my high school English class

eSchool News

I’m in my fifteenth year of teaching high school, and by now I have a pretty good nose for sniffing out inauthentic work. It’s more about having fun, though, when it comes to teaching students about effective virtual communication. But proving it isn’t always easy, and gathering the necessary evidence takes up a lot of my time.

English 279
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5 reasons why game design is the best way to teach STEAM skills

eSchool News

Another exploratory study from Computers & Education that involved elementary and middle school students found that collaborative digital game design promotes knowledge creation and supports diverse learning styles, making it a strong method for inclusive education. The 5 key benefits of game-based learning in STEAM education 1.

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Teaching Creativity and Durable Skills in an AI World

Edsurge

When a high school student uses AI to design a community mural or a college freshman collaborates with peers across continents on a digital storytelling project, it’s clear the boundaries of learning are shifting. Johnsrud: There’s always been awareness that the careers of tomorrow are out of sync with what we are teaching today.

Skills 143
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Only 1 in 8 elementary teacher prep programs adequately teach math

eSchool News

10 course credits) to elementary mathematics: 105 hours on mathematics content and 45 hours on how to teach math (i.e., Too many students are falling behind in their math skills, limiting their academic success and future economic opportunities. Math experts recommend programs devote a minimum of 150 instructional hours (i.e.,

Math 237
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4 reflections on the end of the school year

eSchool News

Reflection also includes considering the emotional and social aspects of teaching. Below, educators and stakeholders wrote about their experiences as they reflect on the 2024-2025 school year: Designing forward, not cutting back As this financially and politically turbulent school year ends, many educators are wrestling with uncertainty.

Schools 222
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How students are really using AI tools: What schools need to know

eSchool News

Increased usage of and attachment to AI tools brings unprecedented challenges for school and district leaders. Todays generation of school-aged children prefer to use their phones to have deep and meaningful conversations; this is especially true when it comes to discussing or asking for help with their mental health and wellbeing.

Ethics 276