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5 reasons why game design is the best way to teach STEAM skills

eSchool News

Despite using digital tools daily, many students still struggle to turn that exposure into marketable, employable skills. What we need are methods that both engage students and build the competencies they’ll need to thrive in a tech-driven future. Traditional education often fails to bridge that gap.

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Teaching Creativity and Durable Skills in an AI World

Edsurge

When a high school student uses AI to design a community mural or a college freshman collaborates with peers across continents on a digital storytelling project, it’s clear the boundaries of learning are shifting. EdSurge: What skills matter most for students’ futures, and how are institutions responding?

Skills 143
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How students are really using AI tools: What schools need to know

eSchool News

Increased usage of and attachment to AI tools brings unprecedented challenges for school and district leaders. Whether youre new to the education space, refining your policies, or growing in your role, understanding the different ways students use AI is crucial. After all, we cant protect what we dont understand.

Ethics 276
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Middle and high school students need education, career guidance

eSchool News

The survey of more than of 3,000 students in grades 7-12 offers insights into teens’ plans after high school. The research, Next Steps: An Analysis of Teens’ Post-High School Plans , uncovers evolving trends in teenagers’ attitudes, perceptions, and decision-making about their post-high school plans.

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AEF Schools: Empowering Students with Individualized Learning, Social Growth, and Real-World Skills

k12 Digest

Its a familiar story for many parentswatching their child struggle in school, knowing they are capable but somehow unable to thrive in a traditional classroom. They envisioned a school where children who didnt fit the standard mold could still succeed, not just academically but socially and emotionally.

Skills 137
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Crafting environments where students with autism thrive

eSchool News

Awareness alone isnt enough–what students on the spectrum benefit from environments where their needs are understood, respected, and supported with purpose. Seventy-four percent of autistic students in the U.S. Seventy-four percent of autistic students in the U.S. Heres how that looks in practice.

Students 222
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Video game design boosts students’ literacy skills

eSchool News

Students in the pilot program saw a significant improvement in their literacy skills over the course of only three months. The program gives educators one possible model to follow as they look to reverse the trend of declining student proficiency in reading. The program spanned 14 weeks and was aimed at third and fourth graders.

Skills 243