Remove Motivation Remove Skills Remove Students
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5 reasons why game design is the best way to teach STEAM skills

eSchool News

Despite using digital tools daily, many students still struggle to turn that exposure into marketable, employable skills. What we need are methods that both engage students and build the competencies they’ll need to thrive in a tech-driven future. Traditional education often fails to bridge that gap.

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5 strategies to get your students talking

eSchool News

Those skills start in the classroom. During an ISTELive 25 session , Janeen Pizzo, a teacher educator at SUNY Brockport, and Dr. Natalie Svrcek, an associate professor at SUNY Brockport, offered strategies to help students collaborate and engage in discussions. This engages students and provides opportunities for students to explore.

Students 293
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AI can personalize learning–it can’t make students care

eSchool News

What if the missing ingredient in student achievement isn’t better curriculum, tech, or teachers, but better motivation? What if the key to unlocking motivation isn’t something intrinsic to students, but something found in their relationships with peers, teachers, mentors, and communities? All of those are real.

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SkillsUSA competitions give students hands-on experience with career skills

eSchool News

For 60 years, SkillsUSA has provided these types of hands-on learning opportunities for students in the form of regional, state, and national competitions–and participants in these contests have gained valuable career experience.

Skills 153
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Teachers see online learning as critical for workforce readiness in 2025

eSchool News

Conducted at the start of the year, the survey of over 300 high school teachers underscores the growing need for educators to offer career-focused learning content and alternative high school pathways that equip students with workforce-ready skills in flexible ways beyond traditional schooling.

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Integrating technology in CTE classrooms

eSchool News

In today’s career training labs, you might find students exploring virtual reality simulations, programming robots, analyzing big data, or using 3D printers to create prototypes. This isn’t technology for technology’s sake–it’s about enhancing learning and skill development. Consider the example of VR in a CTE program.

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Look to the Science: Understanding how Mind, Brain and Education Science can Inform Educational Practices

k12 Digest

Teachers are constantly battling for students attention, often losing that battle to smart phones. By aligning instructional strategies with how the brain naturally learns, educators can create environments where students thrive academically, socially, and emotionally. Lets examine a few examples from the research.

Science 247