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Too much technology could hurt learning outcomes

eSchool News

Using computers and other learning technology too often can be detrimental to student performance, OECD says. Students who use computers and learning technology at moderate levels tend to have better learning outcomes than students who use computers and learning technology rarely, according to new research from the OECD.

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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

Moreover, virtual classrooms often utilize a variety of technological tools that enhance interactivity and collaboration. Research indicates that active participation leads to higher retention rates, which can be upwards of 60% for students engaged in interactive learning. Cost-effectiveness is another critical advantage.

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The Link Between Edtech, Curiosity and Creativity in the Classroom

Edsurge

These moments of connection help teachers build trusting relationships with their students, which improve classroom climate and learning outcomes. K-12 education will always experience challenges, but each presents an opportunity to unleash curiosity, foster engagement and advance learning outcomes for all students.

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eSN Hero Awards Finalists: 10 dedicated educators

eSchool News

Hatcher’s commitment to providing equitable opportunities for all students, including those with diverse needs, led him to offer services that cater to both traditional and online learning environments, recognizing that some students require different support structures for academic success. reading intervention program. Mexico border.

Education 296
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How to Leverage Your Classroom Tech for Project-Based Learning

EdTech Magazine

Schools must translate multistage, multitech projects into common learning outcomes that can be measured and then analyzed for key educational metrics. Virtual reality headsets are an option to reach beyond those limitations for valuable, immersive and experiential learning without breaking the bank. School District Re-6. .

Learning 215
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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. Learn more about this year’s SpringBoard Math Challenge.

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Personalized Learning, Teachers Unleashed, and a Learning Analytics Partnership: The Story of Fresno Unified

Edsurge

Seventy-eight percent of its students are low income and 22 percent are learning English. But last year, changes in Ryan’s classroom gave Ryan a different way to participate in learning. And that change has allowed Ryan’s learning and, more importantly, his mindset about learning, to thrive.

Teachers 137