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Annual Survey Highlights Educators’ Embrace of ST Math, Created by MIND Education

eSchool News

. — MIND Education , an organization dedicated to ensuring that all students are mathematically equipped to solve the world’s most challenging problems, today released the results of its annual ST Math Teacher Survey, conducted by MIND Research Institute, its social impact organization specializing in education and neuroscience research.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. Personally, I was a good student, especially in math—I loved math.

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South Carolina Department of Education Selects DreamBox Learning® to Support COVID-19 Academic Recovery

eSchool News

DreamBox Learning ®, the K-8 digital math company that pioneered Intelligent Adaptive Learning technology, announced today that the South Carolina Department of Education (SCDE) has selected DreamBox Learning Math to support teaching and learning during the COVID-19 pandemic and mitigate student learning loss.

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For Back to School, Savvas Supports Educators and Students With Innovative Solutions to Maximize Personalized Learning

eSchool News

“A one-size-fits-all instructional approach doesn’t work in a classroom where every student brings their own unique learning style. More than ever, personalized learning is critical in getting students engaged and motivated to learn and supporting academic growth,” said Bethlam Forsa, CEO of Savvas Learning Company.

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Bringing real-life skills to virtual special education

eSchool News

Classkick excels in creating a dynamic and interactive learning environment that encourages participation and fosters a love for learning. This student often found it challenging to stay focused and motivated with conventional paper-based tasks.

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What’s the state of STEM?

eSchool News

Among AI applications respondents currently use are interactive learning tools (20 percent), personalizedstudentlearning experiences (22 percent), anddata analysis to gain insights into student performance (11 percent). The survey also revealed a range of teacher concerns about AI in education.

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Adopting Open Educational Resources Can Help Students. But It Takes Time, Money and Effort.

Edsurge

It’s possible that the students who chose to enroll in new OER courses were more motivated and organized than their peers, and therefore they were more likely to succeed anyway. The theory that those savings may help eliminate barriers for students is one of the big motivators for efforts like the Achieving the Dream initiative.

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