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MDM solutions and gamification make perfect interactive learning partners

eSchool News

Gamification helps students retain acquired knowledge. In fact, applying gamification to the learning process can increase knowledge retention by up to 40 percent. Interactive touchscreens allow students to actively learn, retain their knowledge, and collaborate with others.

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5 ways to use edtech to engage shy students

eSchool News

By leveraging edtech tools, teachers can foster participation, build confidence, and provide tailored learning experiences. Interactive learning apps and games: Incorporating interactive learning apps and games helps promote individualized learning paths. Apps like Kahoot!

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A ‘Brilliant’ way to learn STEM

eSchool News

You might feel that way about Brilliant –a site that helps users learn not through lecture videos, but through hands-on, interactive learning. It also provides instant feedback so that learners can improve their knowledge through problem solving.

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Intelitek Opens the First of 20 STEAM centers in the Republic of Ghana

eSchool News

Students ages 6-14 will be trained to use advanced STEAM technology in a modern interactive learning environment. To succeed in our rapidly-changing world, students need to learn to think for themselves, to continually acquire new knowledge, and to work as a team.

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How AI tutoring personalizes learning for students

eSchool News

Because AI machine learning breaks down student learning patterns and habits, the tutoring systems fire off explanations, examples, and practice targeting a student’s most significant areas of need when the software recognizes the student’s knowledge gap or struggles with mastery.

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How digital tools and AI can enhance social studies

eSchool News

Interactive Learning Experiences : Digital tools facilitate interactive learning experiences that actively engage students in the exploration of historical events, geographical locations, and cultural practices.

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3 ways technology & innovation are transforming classrooms

eSchool News

Interactive learning. According to a study conducted by game-based learning platform, Kahoot! nearly two-thirds of teachers are using technology to encourage students to work in teams, and 58 percent are using it for problem-based learning. More than half of teachers are using technology to encourage creative thinking.