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How to combat misuse of AI in student writing

eSchool News

Instead of forbidding generative AI tools, it’s critical that teachers show students how and when it’s appropriate to use AI in student writing. Then, teachers can demonstrate how and when it’s appropriate for students to use AI to their benefit. MagicSchool.AI offers a tool to make assignments AI-resistant.)

Writing 329
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From pencils to pixels: Tech is shaping the future of education

eSchool News

Students would laugh as the teachers mumbled about the annoyances of technology. When students can touch things and interact, as opposed to watching a teacher write notes on a chalkboard and copying it into their notebooks, test scores improve. These emotionally charged experiences are then more likely to be remembered.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL). Whereas games and gamification are often focused on external rewards, game-based learning relies upon intrinsic motivation. This reduces the burden on the teacher. We have a unique business model.

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5 ways to teach like a pirate

eSchool News

As teachers strive to adapt their instructional methods to nurture student curiosity and drive deeper student engagement, the principles outlined in Teach Like A Pirate offer valuable insights. Incorporating elements of gamification, such as unlocking clues or prizes, enhances motivation and bolsters learning outcomes.

Teaching 297
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12 Innovative Digital Tools to Engage High School Students

Ask a Tech Teacher

Here are twelve recommended by the Ask a Tech Teacher team: 12 Innovative Digital Tools to Engage High School Students In the ever-evolving landscape of education, keeping students engaged can be a challenge. Gamification Tools Gamification tools are revolutionizing education by turning learning into a series of challenges and games.

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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. Teachers from Citrus County Schools highlighted the ease of use and intuitiveness of the BenQ Board smart boards.

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Edtech teaching strategies that drive sustainability

eSchool News

Instead of delivering lectures in class and assigning homework, teachers provide pre-recorded lessons or materials for students to review at home. Gamification is another method gaining traction. Here are ways that edtech can reduce reliance on physical materials: Digital textbooks minimize the need for printed books and reduce waste.

Teaching 168