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5 major education trends of 2024

eSchool News

Join eSchool News for the 12 Days of Edtech with 2024s most-read and most-loved stories. To enhance equity and promote accessibility, schools are implementing new technologies and innovative teaching methods to cater to diverse learning styles and abilities.

Education 281
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64 predictions about edtech trends in 2024

eSchool News

Kris Astle, Global Education Strategist, SMART Technologies Far too many students continue to struggle with reading, with post-pandemic recovery remaining slow—and in some cases, stagnant—among our young readers. Lindsay Dworkin, SVP of Policy & Government Affairs, NWEA The pendulum has swung quickly toward the Science of Reading.

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6 Assistive Technologies That Can Help Students Reach Their Full Potential

EdTech Magazine

Text-to-Speech E-Books and Audiobooks Make Reading Easier. Text-to-speech assistive technology is designed to help children with visual impairment or other disabilities that impact their ability to read. Gamification Offers an Alternative Approach to Learning.

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K-12 Tech Innovation News

eSchool News

Technology has profoundly impacted K-12 education, revolutionizing traditional teaching methods and opening new avenues for learning. Adaptive learning platforms tailor content and teaching methods to individual student needs, fostering a more customized educational journey. How has technology impacted K-12 education?

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High School and Personalized Learning

Ask a Tech Teacher

Unlike traditional schooling, which often relies on one-size-fits-all teaching methods, personalized learning takes into account diverse learning styles and interests. Read more for more benefits. And let’s not forget about gamification! Thank goodness for technology! Here are five benefits. Boosted Confidence.

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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

Innovations in virtual and augmented reality in the classroom are taking the concept of gamification to a whole new level. . MORE–FROM–EDTECH: Read more about how learning comes alive through virtual and augmented reality. Virtual and Augmented Reality Platforms Can Make Coding Fun.

Teaching 167
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Q&A: Matthew Mugo Fields on the Current State of Data Analytics in K–12

EdTech Magazine

There are folks who are working on behavior management assessments through gamification and rewards. . MORE FROM EDTECH: Read more about how K–12 educators can boost SEL with classroom technology. It shouldn't take someone having to read a 50-page manual to understand how to digest analytics.