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K-12 Tech Innovation News

eSchool News

Because of these new technologies used in education during the pandemic, today, students who are home on extended illness-related absences, those who are traveling, or those who are otherwise unable to attend in-person school don’t have to worry about missing entire days or weeks of learning.

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When His Roster Outgrew His Classroom, This Prof Mastered Modular Online Curriculum

Edsurge

Experiment with gamification Robertson is now exploring the use of gamification—creating a set of modules that students will complete to unlock the next level of modules—as is common in video games. Some systems allow the user to hyperlink a table of contents to an ebook, YouTube video and other supplementary content.