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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. Learn more about this year’s SpringBoard Math Challenge.

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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

Moreover, virtual classrooms often utilize a variety of technological tools that enhance interactivity and collaboration. Research indicates that active participation leads to higher retention rates, which can be upwards of 60% for students engaged in interactive learning. Cost-effectiveness is another critical advantage.

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Leveraging edtech for differentiated instruction

eSchool News

While teachers have always adapted their methods to accommodate these differences, digital tools now make it possible to efficiently customize learning experiences at scale. How edtech supports personalized learning Digital tools amplify educators’ ability to use differentiated instruction in their classrooms.

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What Technology is Used in Teaching and Learning?

eSchool News

From interactive apps to virtual environments, these technologies create dynamic educational experiences, preparing students for the demands of the digital age while empowering educators to deliver impactful lessons. How technology helps in teaching and learning Technology revolutionizes K-12 teaching and learning, offering myriad benefits.

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Teach Speaking and Listening Skills with Student Presentations–the video

Ask a Tech Teacher

Highlights Engaging Topic: Student presentations warm up students and foster excitement for learning. Technology Integration: Essential for implementing Common Core standards without adding extra layers. Structured Approach: Students present on three topics across grading periods, emphasizing quick research.

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How Do You Use Technology to Improve Your Learning?

eSchool News

Among technology tools for teaching and learning, an engaging example of technology as a K-12 learning tool is educational gamification platforms. or Quizizz, turn traditional lessons into interactive games, enhancing engagement and fostering a fun learning environment. These platforms, like Kahoot!

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64 predictions about edtech trends in 2024

eSchool News

Laura Hansen, NWEA Director of Academic Services, NWEA As 2024 unfolds, the educational landscape embraces the transformative power of AI, crafting a future where accessibility and personalized learning take center stage. Diana Heldfond, CEO & Founder, Parallel Learning Are students learning?