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Prioritizing inclusivity in game-based learning

eSchool News

s director of learning design, and Plub Limpiti, learning designer at Kahoot!, the whitepaper explores the challenges and vast opportunities in creating more inclusive game-based learning experiences that lead to better outcomes.

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How One District Takes STEM Learning to the Next Level

Edsurge

Selecting a collaborative and nonviolent platform for introducing esports into the curriculum can stimulate creativity and teamwork among students, as evidenced by our choice to employ game-based learning tools for creative competitions.

STEM 196
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The Impact of Inclusive STEM Education

Edsurge

Research formality ranges from classroom-based informal needs assessment and feedback regarding professional learning to high-level National Science Foundation-funded studies. Iterate on what works and learn from what doesn’t.

STEM 208
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A Shift Toward Learning Design: What It Isn't, Why It's Needed, and If It's Right for You

Edsurge

Challenging the assumptions about how we approach instructional design is one of the goals of a new graduate degree program at Georgetown University ; we hope to help students explore new ways of thinking about learning design, educational technology, and integrated and inclusive pedagogies in higher education.