Remove Game-Based Learning Remove STEM Remove Writing
article thumbnail

Coding, Creativity and the New Digital Fluency

Edsurge

Research increasingly shows that creativity fuels deeper learning, especially in STEM education. As AI automates many of the mechanical aspects of programming, the value of CS education is shifting, from writing perfect code to shaping systems, telling stories through logic and designing ethical, human-centered solutions.

Ethics 150
article thumbnail

On a Mission With Game-Based Learning

Edsurge

Kelly, a two-time recipient of the Canadian Prime Minister’s Award for Teaching Excellence in STEM, believes that mission- and game-based learning are ideal for captivating students across the curriculum, not just in technology class. EdSurge: You talk a lot about mission-based learning. And he should know.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

?How Game-Based Learning Encourages Growth Mindset

Edsurge

What’s more, game-based learning (GBL) can address some of the most common roadblocks encountered by math teachers and students alike. At New Mexico’s Farmington Heights Middle School , teachers use game-based learning to personalize instruction. Gamers embrace challenges and use mistakes to learn.

article thumbnail

Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. It’s usually, “This game is hard.

article thumbnail

How One District Takes STEM Learning to the Next Level

Edsurge

Innovative STEM programming requires a willingness to adopt emerging tools and technologies, as well as methodologies like project-based learning. We saw an opportunity to use Minecraft Education as a project-based learning tool in computer science, which is how Level Up Los Angeles was born.

STEM 194
article thumbnail

6 tips to help start an elementary esports program in your school

eSchool News

In one year, I shifted from being an educator who didn’t value an expanded role of video games in schools to a teacher developing an elementary esports curriculum, running multiple esports summer camps, and developing an elementary esports after school club. I teach an elementary STEM class called iCreate in South Haven Public Schools.

article thumbnail

5 technologies to avoid in the classroom-and what to use instead

eSchool News

This story, which seemed a bit counter-intuitive for us to write (being a tech-cheerleading publication in nature), has held the top spot by a massive margin for almost three years now; which had the editors considering the question, “Are there technologies that should simply be avoided in the classroom?”.