article thumbnail

How Gimkit engages my students

eSchool News

This sparked a period when online learning and digital resources gained substantial popularity, and one tool that helps students learn–while also feeling like a game instead of a lesson–is Gimkit. What is Gimkit? To begin with, what is Gimkit?

article thumbnail

Coding, Creativity and the New Digital Fluency

Edsurge

Self-expression fuels learning, and creativity lies at the heart of the human experience. As AI rapidly reshapes software development, computer science (CS) education must move beyond syntax drills and algorithmic repetition. That’s why it’s critical to offer computer science experiences that foster invention, expression and design.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

10 Video Games To Get Started With Game-Based Learning

Teach Thought

Games can serve as platforms for lessons in math, science or just about anything -- even if they weren't designed to be educational.

article thumbnail

5 Learning Strategies That Make Students Curious

Teach Thought

Learning strategies are applied, and snapshots of understanding are taken as frequently as possible. It arrests emotion and spontaneity in pursuit of planning and precision, a logical trade in the eyes of science. Of course, very little about learning is scientific. This approach is clinical and more than a smidgeon scientific.

article thumbnail

Discover K12 Learning Hub: The Free, Homeschool Resource You Didn’t Know You Needed

k12

Whether you’re looking for a quick math refresher, an engaging science video, or a writing prompt that’ll make your kid say, “That was fun!”—K12 K12 Learning Hub has got your back. Subject Areas (math, language arts, science, history, and more) – Your child can go from “I hate math!” to “I’ve got this!” with a few extra lessons.

article thumbnail

5 ways educational games improve learning, according to teachers

eSchool News

When teachers used digital educational games in the classroom, students raised test scores by more than half a letter grade in only three weeks, according to a study from researchers at Vanderbilt University and partners at Legends of Learning , a research-driven educational game platform.

article thumbnail

What We Learn from the Edtech Games the Government Plays

Edsurge

All told, 17 federal departments (including agriculture, the National Institutes of Health and the National Science Foundation) provided support for the developers. The gathering was also a warm-up act for a two-day Institute of Education Sciences research conference. Killer Snails' games come in board game and VR versions.