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edWeb, Games4Ed launch game-based learning initiative

eSchool News

Collaborative efforts will help expand knowledge about game-based learning’s potential for students. Games4Ed was formed by over 25 representatives from different sectors of gaming and education who came together to examine the possibilities and issues regarding the use of game-based learning on January 20, 2015.

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How Game-Based Learning Develops Real-World Skills

Edsurge

Remember that heavy feeling you sometimes got as a kid heading into yet another school day? Middle school Guidance Counselor Rachelle Vallon remembers the feeling, too. But she doesn't want that to be how kids experience school going forward. I feel like this is what I needed when I was a kid going to school," explains Vallon.

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New tool aids game-based learning integration

eSchool News

Digital learning system helps schools integrate game-based learning applications. For classrooms with no network access, the server can broadcast its own LAN, reducing the load on the school network infrastructure. Next page: Highlights of the classroom gaming server.

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A Serious Look at Game-Based Learning

Edsurge

Now the Managing Director and Chief Learning Officer at Games for Change , Shapiro stands at the vanguard of a movement to both normalize and prioritize game-based instruction in schools. I've always thought games were good models for everything. In entertainment games, it's not about that.

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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Audience engagement poses another conundrum.

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?How Game-Based Learning Encourages Growth Mindset

Edsurge

What’s more, game-based learning (GBL) can address some of the most common roadblocks encountered by math teachers and students alike. Games welcome players of all ability levels in the same environment. At New Mexico’s Farmington Heights Middle School , teachers use game-based learning to personalize instruction.

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On a Mission With Game-Based Learning

Edsurge

His 250 middle and high school students in the rural Caledonia Regional School in Moncton, New Brunswick, are using computers that are older than the students themselves. As a specialist in a small school, Kelly has been called upon to teach a wide range of classes—by his estimation, roughly 75 distinct classes—during his tenure.