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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. So what do we do with the results of this research?

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8 maker tools to inspire next-gen innovation and design

eSchool News

Imposing on teachers that you now have to teach STEAM, without giving them the tools to do it, is adding pressure and intimidating many teachers.”. Ardusat offers kits and curriculum with everything students need to design their own science experiments in outer space, receive and analyze data, and publish their results.