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SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

Lumio by SMART Technologies, a cloud-based learning platform that enhances engagement on student devices, recently announced a new feature for its Spark plan. Designing effective quizzes takes timeespecially when crafting well-balanced multiple-choice questions with plausible wrong answers to encourage critical thinking.

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Dallas Independent School District Approves CoderZ and RoboXFor Pre-engineering and Robotics Certification Programs

eSchool News

In addition to giving their students access to the two game-based learning platforms, Dallas ISD educators will be able choose to implement the fully-integrated curricula and professional development that accompanies each platform. Dallas ISD administrators and educators can learn more by visiting: [link].

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Next-gen learning: 5 digital tools to engage and inspire

eSchool News

This is particularly true when it comes to technology. The past year alone has seen an avalanche of new tech that all aims to be the next big thing in classroom learning. With constantly evolving technology, educators have access to an ever-expanding array of digital tools and apps designed to create engaging learning experiences.

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Education Technology

eSchool News

The integration of digital tools such as interactive software, cloud-based platforms, and adaptive learning systems has shifted traditional educational models towards more personalized, flexible, and engaging learning experiences. What is the definition of educational technology?

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The first goal was to create an environmental scan of the digital learning environment in higher education with a focus on adaptive technology. She mentioned that while there are many trends and expectations around technology, there is also a corresponding lack of data-driven evidence that can inform effective implementations.

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How Video Games Can Teach Reading Just as Well as Books

Edsurge

After using the narrative-based digital game each week as their read aloud, instruction followed a similar format to traditional text read alouds. The class engaged in group discussions, reading response questions, and Kahoot quizzes to gauge comprehension. No student chose traditional novels or read alouds as their favorite.

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Alexa Goes to ISTE: Edtech Companies—and Teachers—Debut New Skills for Learning

Edsurge

Four-and-a-half years after Amazon first released Alexa, its voice-activated virtual assistant, the technology is finding its footing in education. Kahoot, a game-based learning company with a trove of millions of educational quizzes, also announced its first Alexa skill this week. True or false.”

Skills 167