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Dallas Independent School District Approves CoderZ and RoboXFor Pre-engineering and Robotics Certification Programs

eSchool News

In addition to giving their students access to the two game-based learning platforms, Dallas ISD educators will be able choose to implement the fully-integrated curricula and professional development that accompanies each platform. About Intelitek Intelitek is at the forefront of training for STEM and CTE. education for CTE.

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Next-gen learning: 5 digital tools to engage and inspire

eSchool News

Gimkit: Gimkit is a game-based learning platform where teachers can create learning games or quizzes that students play in real-time. I’ve been a huge fan of Padlet from the get-go, and it’s recently added several new features that educators can explore. Though it does have a cost – between $6.99

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SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

This new offering integrates AI Assist, an advanced tool designed to save teachers time and elevate student engagement through AI-generated quiz-based activities and assessments. Designing effective quizzes takes timeespecially when crafting well-balanced multiple-choice questions with plausible wrong answers to encourage critical thinking.

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How Video Games Can Teach Reading Just as Well as Books

Edsurge

After using the narrative-based digital game each week as their read aloud, instruction followed a similar format to traditional text read alouds. The class engaged in group discussions, reading response questions, and Kahoot quizzes to gauge comprehension. No student chose traditional novels or read alouds as their favorite.

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Kahoot Launches First-Ever Premium Version for Schools.

Edsurge

schools— Kahoot is offering the first premium version of its game-based learning platform. Until today, Kahoot’s website and mobile app, which feature nearly 60 million multiple-choice quizzes, have been completely free for students and teachers. After launching five years ago—and seeping into nearly half of all U.S.

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How to weave video game principles into the classroom

eSchool News

Students read books, pass quizzes, and get a certain number of points attributed to their profile. The difference is that the player knows that after completion, there is a reward, but the same is not true when attempting to master the limit definition of a derivative. One of the best examples is the Reading Counts system.

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5 educators share their ISTE experiences

eSchool News

Kahoot : A game-based learning platform used to administer study review, quizzes, discussions, or surveys. PlayPosit supports a number of video sources and allows teachers to pause videos, insert questions, and promote differentiated delivery of content as well as deeper critical thinking and reflection opportunities.