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A Serious Look at Game-Based Learning

Edsurge

Can you share some of the obstacles you’ve faced promoting game-based learning? She was opening a public school in the city, modeled on game-based learning. I didn't have any background in games and learning, but I did have a background in curriculum design, school design and educational technology.

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. students who played edgames outperformed their peers on standardized tests. Full size image here.

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How to Roll Out Game-Based Learning—and Boost Engagement—in Your Classroom

Edsurge

History in Baltimore City Public Schools, I was always looking for new ways to engage my students. When Vadim Polikov—my childhood friend and a successful entrepreneur—approached me with a game-based learning business idea in the summer of 2015, I jumped at the idea. . Student Engagement.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter.

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How Gaming Creates Opportunities for Learning That Endures

Edsurge

Recently, we were fortunate to speak with her at length on the topic of game-based learning. Here, she comments on the history of gaming in education, its limitations and its potential—when done well—as a conduit for deep connections with learners. EdSurge: How have you seen the field of game-based learning evolve?

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5 ways to integrate gamification into your classroom

eSchool News

As a fourth-grade teacher, Ive seen how gamification can transform a regular lesson into something my students look forward to. “Games are among childrens favorite activities, especially for primary school students. While engaging, the free version of Gimkit is quite limited. During a social studies unit on the U.S.

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SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

Lumio by SMART Technologies, a cloud-based learning platform that enhances engagement on student devices, recently announced a new feature for its Spark plan. Monster Quiz and Team Quiz : Game-based activities that foster collaboration and competition as students work in teams to answer questions on their devices.