Remove Game-Based Learning Remove Motivation Remove Textbooks
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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. The problem, essentially, is our approach to teaching and learning.

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K-12 Tech Innovation News

eSchool News

These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience. The proliferation of educational apps and online resources has expanded learning beyond the confines of textbooks. This information can inform instructional strategies and interventions.

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How an Open-World Video Game Teaches Kids STEM

Edsurge

Imagine learning math and science from the perspective of a middle or high school student. The student’s mental image of the subject is more than likely that of a textbook—dense, daunting, and dry—accompanied by a sigh exclaiming, “Please, anything but this!”

STEM 167
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High School and Personalized Learning

Ask a Tech Teacher

How technology can support personalized learning in the classroom With the increasing advancement in technology, personalized learning can be implemented quite easily in this so-called highschool of the future. AI-driven content is quickly becoming a reliable and robust alternative to traditional textbooks.

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We Asked Teachers What They Want From Edtech. Here’s What They Said.

Edsurge

Meanwhile, teachers in Chicago charter schools told us that the textbooks and digital resources they’re given are not addressing Illinois state standards and fail to provide content that resonates with the diverse learners in their classrooms. Teachers are eager to help students meaningfully showcase deeper levels of thinking.

Teachers 166
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Carmen Sandiego Is Back. But Can She Fix America’s Geography Woes?

Edsurge

That makes it especially valuable to an education company like HMH, which is best known among teachers and students as a textbook publisher. In talking with Fraser, it becomes clear that the decision to relaunch Carmen was motivated in a big way by nostalgia.

History 166