Remove Game-Based Learning Remove Motivation Remove Teaching Methods
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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. It’s usually, “This game is hard.

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5 of the biggest education trends in 2024

eSchool News

These lively spaces have a profound impact on student mood and behavior , fostering motivation and wellbeing. To enhance equity and promote accessibility, schools are implementing new technologies and innovative teaching methods to cater to diverse learning styles and abilities.

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5 major education trends of 2024

eSchool News

These lively spaces have a profound impact on student mood and behavior , fostering motivation and wellbeing. To enhance equity and promote accessibility, schools are implementing new technologies and innovative teaching methods to cater to diverse learning styles and abilities.

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The future of learning spaces is open ended

eSchool News

The space created needed to be versatile and functional for experiential learning across a broad spectrum of approaches: role-play, making and building, digital simulations, games, mobile apps, ideation and collaborative exploration. A space for the birth of ideas.

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K-12 Tech Innovation News

eSchool News

These K-12 technology trends in 2024 reflect a dynamic and innovative educational landscape, leveraging immersive technologies, adaptive learning platforms, collaborative tools, and generative AI to prepare students for the challenges of the future. How has technology impacted K-12 education?

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High School and Personalized Learning

Ask a Tech Teacher

Personalized learning is an approach that tailors education to each individual’s strengths and weaknesses. Unlike traditional schooling, which often relies on one-size-fits-all teaching methods, personalized learning takes into account diverse learning styles and interests.

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How to Use Video Games in the Classroom

Teach Hub

The idea of using video games in the classroom may sound like an oxymoron, but it’s clear that when students are engaged, they are learning. Using video games in the classroom as an innovative approach to engage students can work. Additionally, one study found that video games can help students with ADHD focus.