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What’s happening at FETC 2018?

eSchool News

These types of educational scavenger hunts are trending as participants must work together to solve a variety of clues to open the Breakout EDU strongbox. Today’s technology-rich classrooms are clawing to get at the latest game-based learning tools and digital applications.

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MDM solutions and gamification make perfect interactive learning partners

eSchool News

In the era of mobile devices and tablets, interactivity has become the norm for schoolchildren. To facilitate effective teaching and learning, modern schools must equip every classroom with interactive touchscreens and utilize gamification techniques. Everyone loves games, and competition motivates people to perform their best.

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6 tips to help start an elementary esports program in your school

eSchool News

A significant body of research has found that students who participate in scholastic esports programs benefit from increased emotional regulation, academic achievement, and graduation rates. These benefits only scratch the surface of the positive consequences for students participating in scholastic esports.

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The 5-Year, $15 Million Global Learning XPRIZE Competition Is Over. Here’s Who Won.

Edsurge

and London-based nonprofit Onebillion. Kitkit offers a game-based learning program on tablets to help children learn independently. The app offers a library of books and videos and 2,400 learning activities across 22 sessions covering math and reading. Each of them received $1 million.

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?Meet Intel Education Accelerator’s Newest Cohort of EdTech Visionaries

Edsurge

This year’s cohort, whose products range from game-based learning to AI-generated flashcards, has a lot to be excited about. The program announced that last year, participants like tutoring app company GotIt! based automated grading software company, is trying to ease that pain. It’s been used for more than 2.5

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