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Next-gen learning: 5 digital tools to engage and inspire

eSchool News

It feels as though every week brings a new tool, practice, or learning model that teachers need to incorporate into their classroom. The past year alone has seen an avalanche of new tech that all aims to be the next big thing in classroom learning. This is particularly true when it comes to technology.

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Dallas Independent School District Approves CoderZ and RoboXFor Pre-engineering and Robotics Certification Programs

eSchool News

In addition to giving their students access to the two game-based learning platforms, Dallas ISD educators will be able choose to implement the fully-integrated curricula and professional development that accompanies each platform. Dallas ISD administrators and educators can learn more by visiting: [link].

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SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

Lumio by SMART Technologies, a cloud-based learning platform that enhances engagement on student devices, recently announced a new feature for its Spark plan. This new offering integrates AI Assist, an advanced tool designed to save teachers time and elevate student engagement through AI-generated quiz-based activities and assessments.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

In early 2017, organizations that have focused on digital learning came together to better leverage their strengths and capacities for a common goal: improving student success. The first goal was to create an environmental scan of the digital learning environment in higher education with a focus on adaptive technology.

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How Blockchain Can Encourage Learning

Edsurge

A group of blockchain projects called “learn-to-earn” (also sometimes called “earn-to-learn”) aims to incentivize learners to engage with educational content and, just as importantly, stick with it. Several startups are experimenting with encouraging users to watch tutorials or take quizzes in exchange for earning cryptocurrency.

Learning 218
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Alexa Goes to ISTE: Edtech Companies—and Teachers—Debut New Skills for Learning

Edsurge

Kahoot, a game-based learning company with a trove of millions of educational quizzes, also announced its first Alexa skill this week. The skill is not yet equipped to allow multiple-choice or more advanced questions, and it won’t feature the millions of quizzes that the company has in its app, a spokesperson says.

Skills 167
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How to weave video game principles into the classroom

eSchool News

Key points: Harnessing the power of video games can foster a deeper, more meaningful educational experience 3 ways educators leverage gamification strategies The future of gamification For more news on gaming principles, visit eCN’s Teaching & Learning page Student engagement is vital for any educator throughout the length of a course.