Remove Game-Based Learning Remove Learning Technologies Remove Teachers
article thumbnail

A Serious Look at Game-Based Learning

Edsurge

Can you share some of the obstacles you’ve faced promoting game-based learning? Shapiro: Years ago, while working in a charter school in New York City focused on using technology in the classroom, I met Katie Salen Tekinba?. She was opening a public school in the city, modeled on game-based learning.

article thumbnail

Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Audience engagement poses another conundrum.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Reflections on 50 years of Game-Based Learning (Part 2)

Edsurge

And, while Triple-A titles entered 3D worlds, education video games remained largely 2D and limited in imagination by pedagogical philosophies and the practical constraints of the school day. From the 1990s to present day, teachers have had precious little wiggle room to stray from the over-packed curriculum, let alone liberty to play a game.

article thumbnail

How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL).

article thumbnail

K-12 Tech Innovation News

eSchool News

One notable piece of K-12 tech innovation news is the integration of interactive devices and digital learning tools, transforming static learning spaces into dynamic, multimedia-rich environments. These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience.

article thumbnail

Florida Virtual School mirgrates to Brightspace

eSchool News

Florida Virtual School (FLVS), a statewide public school district in the state of Florida and international provider of education products and services, has selected D2L , a global learning technology provider, to deploy its Brightspace platform as the district’s new learning management system (LMS).

Schools 105
article thumbnail

65 ways equity, edtech, and innovation shone in 2022

eSchool News

Here’s what they had to say: The demand for online learning will continue to grow in 2022 and possibly lead to the creation of virtual schools, which would introduce new AR and VR learning processes. This will help them focus on the quality of their lessons without the heavy financial strain that many teachers deal with today.