Remove Game-Based Learning Remove Learning Technologies Remove Student Engagement
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A Serious Look at Game-Based Learning

Edsurge

Can you share some of the obstacles you’ve faced promoting game-based learning? Shapiro: Years ago, while working in a charter school in New York City focused on using technology in the classroom, I met Katie Salen Tekinba?. She was opening a public school in the city, modeled on game-based learning.

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Reflections on 50 years of Game-Based Learning (Part 2)

Edsurge

Oregon Trail has an extraordinary origin story , illuminating many of the crucial elements that make games engaging and powerful for learning. Given its exceptional start within a favorable early ecosystem, one might expect hundreds—even thousands—of compelling games for learning on the market today.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL).

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K-12 Tech Innovation News

eSchool News

Interactive simulations and virtual field trips bring students face-to-face with historical landmarks, famous works of art, and locations that are not accessible to the general public. These K-12 technology trends help enhance studentsengagement and conceptual understanding.

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

As more districts use technology tools to deliver education in new ways, it will remain critically important to ensure that education taking place outside of classroom walls remains safe and secure. –Carol DeFuria, President & CEO, VHS Learning. With COVID-19 we learned lessons that will carry over into 2022.

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Leveling Up Language Learners’ 21st-Century Skills with Minecraft

Edsurge

However, that is the beauty of this game for language learners. The lack of in-game language creates opportunities for players to generate their own. This resulted in several of my students engaging in lengthy and demanding composition tasks. Minecraft is a great tool to encourage production and creation.

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Education Technology

eSchool News

The integration of digital tools such as interactive software, cloud-based platforms, and adaptive learning systems has shifted traditional educational models towards more personalized, flexible, and engaging learning experiences. Among educational technology examples for students is Kahoot!,