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Birmingham City Schools Leads Groundbreaking Research on Student Motivation and Math Achievement

eSchool News

/PRNewswire/ — BirminghamCity Schools (BCS) is spearheading an innovative research initiative to explore the critical link between student motivation and math performance. “This partnership aligns perfectly with our district’s strategic focus on academic achievement and evidence-based strategies.

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5 of the biggest education trends in 2024

eSchool News

This year, schools are directing their energy towards supporting teacher well-being and reengaging students through innovative learning spaces and edtech. As students build familiarity with generative AI, teachers will need to explore diverse ways to adopt this technology in the classroom.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. Arpit Jain This was the impetus for SplashLearn.

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4 tips for creating an elementary esports program

eSchool News

Key points: Esports programs are inclusive and can lead to positive student outcomes A simple approach with accessible, easy-to-use tools, is critical Scholastic esports is rapidly growing, and many schools are starting to incorporate esports programs into their curriculum.

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5 major education trends of 2024

eSchool News

This year, schools are directing their energy towards supporting teacher well-being and reengaging students through innovative learning spaces and edtech. As students build familiarity with generative AI, teachers will need to explore diverse ways to adopt this technology in the classroom.

Education 290
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SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

Lumio by SMART Technologies, a cloud-based learning platform that enhances engagement on student devices, recently announced a new feature for its Spark plan. Monster Quiz and Team Quiz : Game-based activities that foster collaboration and competition as students work in teams to answer questions on their devices.

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5 ways to integrate gamification into your classroom

eSchool News

As a fourth-grade teacher, Ive seen how gamification can transform a regular lesson into something my students look forward to. “Games are among childrens favorite activities, especially for primary school students. It allows you to create or search pre-made question sets and host a variety of games that students can join.