Remove Game-Based Learning Remove Learning Outcomes Remove Participation
article thumbnail

4 tips for creating an elementary esports program

eSchool News

The benefits of esports make a compelling case for creating a program: Research shows that students who participate in scholastic esports experience social and emotional benefits, increased academic achievement, and higher graduation rates.

article thumbnail

How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. Arpit Jain This was the impetus for SplashLearn.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

5 ways to integrate gamification into your classroom

eSchool News

Games are among childrens favorite activities, especially for primary school students. “Empirical research has shown that students in gamified classrooms tend to participate more actively in lessons, leading to improved academic performance and retention of knowledge” (Dehghanzadeh et al.,

article thumbnail

SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

Monster Quiz and Team Quiz : Game-based activities that foster collaboration and competition as students work in teams to answer questions on their devices. Game Show : A front-of-class experience that turns quizzes into an interactive game show, perfect for review sessions and whole-class participation.

article thumbnail

How One District Takes STEM Learning to the Next Level

Edsurge

When you bring esports into the classroom, there’s evidence of better learning outcomes in STEM and even attendance. The series concluded with a “Getting Started” session, where teachers were introduced to the game's mechanics and the educator and student guides for participation.

STEM 197
article thumbnail

7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

Early stage edtechs are also participating in the AWS EdStart program, the AWS edtech virtual startup accelerator, designed to help entrepreneurs build the next generation of online learning, analytics and campus management solutions on the AWS Cloud.

article thumbnail

Making Video Games for Higher Ed Requires Major Investment. Is It Worth It?

Edsurge

For higher education, with smaller potential audiences and student outcomes at stake, companies are debating whether return on investment is there for game-based learning experiences. This partnership will evolve because it is like an R & D project in a sense. million in revenues in 2017, up from S15.5

Textbooks 163