Remove Game-Based Learning Remove Interactive Learning Remove Technology
article thumbnail

3 ways technology & innovation are transforming classrooms

eSchool News

Thanks to recent technology and innovative solutions, students are gaining more and more access to education outside the classroom, thereby expanding their learning and career opportunities in a variety of ways. Interactive learning. According to a study conducted by game-based learning platform, Kahoot!,

article thumbnail

Using technology to support learning through movement

eSchool News

After all, its easy to imagine how technologies such as AI tools, robots, VR headsets , and computers, for example, can be used to support learning in these settings. Its all about learning through physical activity. We arent the only school district using projection technology in school gymnasiums. Start small.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

3 ways teachers can make learning more interactive

eSchool News

Educators who want to reach students who favor interactive communication know that integrating digital tools into their lesson plans can be an effective strategy, and many have incorporated technology tools into the classroom in one way or another. So how can educators use technology in a more meaningful way?

article thumbnail

How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL).

article thumbnail

Education Technology

eSchool News

The integration of digital tools such as interactive software, cloud-based platforms, and adaptive learning systems has shifted traditional educational models towards more personalized, flexible, and engaging learning experiences. What is the definition of educational technology?

article thumbnail

Playful Pedagogy: Gamer Types and Board Games for Inclusive Learning

Edsurge

In this pursuit, the Reinvent the Classroom initiative, a collaborative effort led by Digital Promise in partnership with HP, Microsoft and Intel, serves as an exemplar for leveraging game-based learning for inclusive instructional practices.

Learning 201
article thumbnail

65 ways equity, edtech, and innovation shone in 2022

eSchool News

Many silver linings emerged and digital learning cemented itself as a “must have” in schools. Equity remained front and center, too, raising issues of inequitable technology access, along with racial and socioeconomic disparities and discrimination. — Babak D. –Jason Carroll, Chief Product Officer, Texthelp.