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MDM solutions and gamification make perfect interactive learning partners

eSchool News

In addition, gamification can improve student skills such as active learning, problem-solving, and critical thinking. It also helps students enhance teamwork and collaboration. Gamification helps students retain acquired knowledge. Conversely, instructors can view or edit modules and launch learning apps.

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3 ways teachers can make learning more interactive

eSchool News

From gamification to crowdsourcing, improve learning with these interactive elements. Today’s students are a uniquely interactive group. Most of them grew up playing video games, and ever since they can remember, they’ve been in constant contact with friends via social media platforms and text messages.

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3 ways technology & innovation are transforming classrooms

eSchool News

As we continue to embark through the Information Age, it’s crucial for educators to implement new strategies that will meet the needs of both students and industries. Interactive learning. Leveraging technology excites students and increases engagement, which can increase students’ performance in the long run.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. Educators have long used games to promote learning and deepen student understanding of subject matter. Arpit Jain This was the impetus for SplashLearn.

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Using technology to support learning through movement

eSchool News

The NEA encourages teachers to bring physical activity into the classroom by incorporating brain breaks in students daily routines or taking classroom activities outside. Learning and physical activity also work well because of the fun factor. When students are moving, they are having fun.

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GameDesk releases 2 new kinesthetic-based games

eSchool News

Working in collaboration with content experts from Bill Nye the Science Guy, LucasArts, Cal Tech’s Tectonics Observatory and Boston University, GameDesk merged its assessment-driven and game-based learning design practices to foster deep conceptual learning of various geosciences subjects.

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The future of gamification

eSchool News

Key points: Gamification can help engage students when they might otherwise lose motivation Engaged students are 2.5 While the environment that grows children into students–and eventually young adults–has been changing, the education system has proved less dynamic.