Remove Game-Based Learning Remove Instructors Remove Motivation
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MDM solutions and gamification make perfect interactive learning partners

eSchool News

Understanding the Basics of Gamification in Education Gamification means adding interactive gaming elements to processes such as learning. Everyone loves games, and competition motivates people to perform their best. Conversely, instructors can view or edit modules and launch learning apps.

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The future of gamification

eSchool News

Key points: Gamification can help engage students when they might otherwise lose motivation Engaged students are 2.5 Students can be too easily distracted to hang on most instructors’ every word. The more you treat education as a game, the more likely students are to pay attention and be engaged in class.

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K-12 Tech Innovation News

eSchool News

Expanded use of gamification and game-based learning: Gamification elements and game-based learning strategies could grow to be more widely integrated into educational platforms to increase student engagement and motivation. This information can inform instructional strategies and interventions.

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Mindsnacks–Learning in Bite-sized Pieces

Ask a Tech Teacher

Though these are game-based learning, there’s no plot as you might find simulated games. Each app includes personalized learning, an enhanced review mode, and additional challenges to keep students motivated. I like the motivational push it provides to keep students going.

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65 ways equity, edtech, and innovation shone in 2022

eSchool News

Such technology allows instructors to teach in-person students normally – but any remote students can keep track of everything happening in the classroom. Game-based learning is certainly proving its mettle in classrooms and in enhancing the overall learning experience in the edtech sector.