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How to choose the right digital courses for your students

eSchool News

Students learn differently and are unique, with varying interests and academic needs, and a comprehensive digital curriculum should reflect that. Nice-to-have: Gamification While digital course gestures such as gamification and bright colors can catch your eye and make you want to press the purchase button, remember your goal.

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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

What innovations might redefine the learning environment? The Rise of Online Learning Online learning has increasingly become a staple in education, with studies showing that over 30% of students now prefer it over traditional classroom settings. Passive learning is no longer acceptable.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL). Whereas games and gamification are often focused on external rewards, game-based learning relies upon intrinsic motivation. Research and efficacy studies have really had an impact.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The Online Learning Consortium (OLC), one of the 12 partner organizations of Every Learner Everywhere, was charged with identifying and understanding innovations in the digital education landscape. To those working in higher education, some of the trends presented by the team may not have come as a surprise.

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How can Teachers Increase Social Learning While Teaching Online?

Ask a Tech Teacher

It’s becoming more common to take online classes or blend traditional with online learning. Institutions now use LMS software to deliver courses online. There are two ways of delivery of online learning which are through a) asynchronous or self-paced b) synchronous or instructor-led online courses.

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Classroom Learning

eSchool News

Instructors play pivotal roles, guiding students through complex concepts, providing immediate feedback, and igniting intellectual curiosity. One of the key advantages of classroom learning is the immediate feedback loop it offers. Why is classroom learning more effective?

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Edtech Trends From 2020 And Beyond

Ask a Tech Teacher

Gamification. Thanks to gamification, educators can turn learning into a more engaging and fun process. Adding gaming elements or turning the lesson into a video game helps to create a positive learning environment. Herewith, programming is one of the demonstrative fields where gamification is extremely effective.