Remove Feedback Remove Gamification Remove Mobile Devices
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Reimagining the Flipped Classroom: Integrating AI, Microlearning, and Learning Analytics to Elevate Student Engagement and Critical Thinking 

Faculty Focus

AI-enabled systems such as adaptive learning platforms, chatbots, and generative tools like ChatGPT can provide students with on-demand explanations, simulate peer discussions, offer low-stakes quizzes, and give instant feedback. Lastly, student feedback should be incorporated into the design and refinement of flipped classroom practices.

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Reimagining the Flipped Classroom: Integrating AI, Microlearning, and Learning Analytics to Elevate Student Engagement and Critical Thinking 

Faculty Focus

AI-enabled systems such as adaptive learning platforms, chatbots, and generative tools like ChatGPT can provide students with on-demand explanations, simulate peer discussions, offer low-stakes quizzes, and give instant feedback. Lastly, student feedback should be incorporated into the design and refinement of flipped classroom practices.

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How to Make Online Learning More Engaging and Effective for Students

k12

Encourage Feedback and Conversation: Feedback is key to growth, both for students and teachers. Encourage your child to listen to teacher feedback; if they feel something isn’t working, teach them how to share that respectfully. Accommodate Mobile Learning: Not all students have access to a desktop or laptop at all times.

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MDM solutions and gamification make perfect interactive learning partners

eSchool News

In the era of mobile devices and tablets, interactivity has become the norm for schoolchildren. To facilitate effective teaching and learning, modern schools must equip every classroom with interactive touchscreens and utilize gamification techniques. Gamification helps students retain acquired knowledge.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.