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5 ways to integrate gamification into your classroom

eSchool News

As a fourth-grade teacher, Ive seen how gamification can transform a regular lesson into something my students look forward to. Here are five ways to integrate gamification into your classroom, using tools like Quizizz, Gimkit, Quizlet, and Blooket. Ive used Gimkit for math and science review.

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3 keys to making math engaging

eSchool News

There are a number of ways to make math more collaborative and fun, including shifting the emphasis from procedures to discourse, embracing game-based learning, and using data to continually adapt tools to students’ needs. Teachers can start by doing one or two math discourse tasks a week.

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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

candidates at MIT’s Lifelong Kindergarten research group, say it all started with a single piece of feedback: “Just make learning fun.” Scratch projects are also released to everyone on Scratch for feedback, comments or “remixing,” but on CoCo, projects remain within a digital “corridor” curated by an educator.

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I gamified my classroom and students are soaring

eSchool News

Gamification means using game-design principles such as cooperation, competition, character development, and point scoring in a non-gaming context. As a classroom teacher, I gamified my classroom because I needed an engaging way to deliver the online lessons I created for students during reading and math workshop.

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Skibidi anarchy: Post-pandemic classroom technology

eSchool News

The gamification of incivility The concept of gamification has existed on the fringes of educational innovations for many years. They dont want to learn math with clipart of apples and oranges. They want real-time feedback and guidance in the moment, even when teachers arent immediately available to help.

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Skibidi anarchy: The role of technology in post-pandemic classrooms

eSchool News

The gamification of incivility The concept of gamification has existed on the fringes of educational innovations for many years. They don’t want to learn math with clipart of apples and oranges. They want real-time feedback and guidance in the moment, even when teachers aren’t immediately available to help.

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Texthelp Launches WriQ to Automate and Standardize Writing Assessment

eSchool News

Texthelp ®, a leading education technology company focused on helping learners of all ages and abilities improve their reading, writing, and math skills, today announced the launch of WriQ ®, a cloud-based writing assessment and achievement tool. It provides them with their own dashboard of real-time feedback.

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