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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Audience engagement poses another conundrum.

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How to Roll Out Game-Based Learning—and Boost Engagement—in Your Classroom

Edsurge

When Vadim Polikov—my childhood friend and a successful entrepreneur—approached me with a game-based learning business idea in the summer of 2015, I jumped at the idea. . Many of the teachers described the games as “transformative.”. This spring we are launching 900 middle school science games on our content platform.

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Can Designing Video Games Help Kids Gain Hard and Soft Skills?

Edsurge

Looking at video games critically, he says, helps students understand what goes into game design, and what makes one game different from the next. Game-based learning is sometimes linked to developing skills around computer science and engineering. It’s sort of a low barrier to entry,” Isaacs says.

Skills 167
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How This Startup Leverages Games to Create a Love for the Natural Sciences

Edsurge

Ideally, educators want students to discover the joy of learning and be motivated by intrinsic rewards. This is the mission of Michael Kasumovic and Arludo who are bringing gaming to the natural sciences. Ideally, educators want students to discover the joy of learning and be motivated by intrinsic rewards.

Science 182
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The Impact of Inclusive STEM Education

Edsurge

STEM education is not just about science and math; it develops skills such as creativity, communication, empathy and critical thinking that complement technologies like generative AI and coding. Iterate on what works and learn from what doesn’t. Educators face the challenge of engaging students in STEM amidst limited resources.

STEM 208
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How One District Takes STEM Learning to the Next Level

Edsurge

This is part of a three-article series covering key principles to consider when building out computer science programs in your academic setting. We saw an opportunity to use Minecraft Education as a project-based learning tool in computer science, which is how Level Up Los Angeles was born.

STEM 197
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5 ways to integrate gamification into your classroom

eSchool News

When students get a question wrong, they see the correct answer and have the option for Redemption Questions, giving them another chance to learn from their mistakes. Ive used Gimkit for math and science review. After selecting a Kit to host, students join the game with a displayed code.