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How Game-Based Learning Develops Real-World Skills

Edsurge

Middle school Guidance Counselor Rachelle Vallon remembers the feeling, too. But she doesn't want that to be how kids experience school going forward. And that desire for change drew Vallon to Quest to Learn , a public 6-12 school in New York City focused on game-based learning.

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?How Game-Based Learning Encourages Growth Mindset

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What’s more, game-based learning (GBL) can address some of the most common roadblocks encountered by math teachers and students alike. At New Mexico’s Farmington Heights Middle School , teachers use game-based learning to personalize instruction. It’s hard to do the same thing in a math class.

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How to Roll Out Game-Based Learning—and Boost Engagement—in Your Classroom

Edsurge

History in Baltimore City Public Schools, I was always looking for new ways to engage my students. When Vadim Polikov—my childhood friend and a successful entrepreneur—approached me with a game-based learning business idea in the summer of 2015, I jumped at the idea. . The other teachers reported similar feedback.

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Carnegie Learning Awarded LEVI Grant to Double the Rate of Middle School Math Progress by 2027

eSchool News

The seven teams – Carnegie Learning, Carnegie Mellon University, Eedi, Rising Academies, the University of Colorado Boulder, Khan Academy, and the University of Florida – are committed to harnessing the potential of AI and machine learning to develop innovative, affordable interventions to enhance middle school math education.

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Can Designing Video Games Help Kids Gain Hard and Soft Skills?

Edsurge

And when he’s not spending time with some of his favorites—StarCraft and Hearthstone—he’s teaching middle school students how to build their own. Looking at video games critically, he says, helps students understand what goes into game design, and what makes one game different from the next.

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Using technology to support learning through movement

eSchool News

We were able to accomplish this in a larger-than-life way by installing a system called L that uses projectors and educational games to create an amazing physical learning experience in our school gymnasiums. We installed L systems , featuring Epson laser projectors , in every elementary and middle school gymnasium.

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Classroom Gaming Should Be Engaging, Tied to Curriculum—and Not Require Teachers to Code

Edsurge

It’s one thing when master teachers successfully implement learning games in a carefully controlled research study. But engaging students through game-based learning (GBL) means little unless the games are easy to implement and effective where they matter most—in the classroom. What Not To Do.