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How to use PBL with makerspaces across your curriculum

eSchool News

If you don’t have failure built into your maker education and your PBL system, just forget it. Embracing those failures has to be part of your culture.” Do your students feel safe to build? Do your students feel safe to screw up? I don’t want a kid to not try an idea because they won’t get the A.

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The 4 most common mistakes districts make in professional development

eSchool News

To support this effort, some schools offer tech-based PD as an added option, which may or may not set it up for failure. If administrators expect teachers to use the latest and greatest technology and teaching methods then there needs to be an overall Professional Development vision for the school.

Failure 275
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Massive Study of Online Teaching Ends With Surprising — and ‘Deflating’ — Result

Edsurge

His message is that learning scientists need to pay more attention to context when they test various teaching methods. Reich, of MIT, has incorporated the experience into a new book that is due out in September, called “ Failure to Disrupt: Why Technology Alone Can’t Transform Education.” “If

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Beyond Free Materials: OER Advocates Push For Inclusiveness in Teaching Practices

Edsurge

What is your tolerance for failure in education? Determining where educators draw the line for failure, whether that’s with students of color, low-income students, immigrant students or some other group, determines educational outcomes and equity opportunities for the future.

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When one-to-one goes wrong

eSchool News

Left to navigate the ins and outs of using tablets or laptops in the classrooms on their own, teachers may quickly return to their traditional teaching methods as the equipment gathers dust and/or gets used primarily for entertainment and gaming.

Failure 227
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Evidence Is Mounting That Calculus Should Be Changed. Will Instructors Heed It?

Edsurge

Whether many of those students pass calculus varies: In the six semesters leading up to the study, the pass rates for introductory calculus — which included classes taught using some limited active learning methods — spanned from 13 to 88 percent.

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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

This may seem like an obvious question, but why do games engage kids more than traditional teaching methods that emphasize content? A third reason is the opportunity to experiment with different identities in a safe environment where failure doesn’t matter. Neither has much lasting engagement value.