Remove Failure Remove Schools Remove Testing
article thumbnail

The U.S. had the blueprint for a high-class education–but abandoned it

eSchool News

Today, Finland routinely ranks near the top of international assessments, but the United States lags behind and is also burdened by inequity, over-testing, and fractured policy. Schools embraced a broader vision of learning by nurturing curiosity, critical thinking, and emotional growth (as opposed to solely standardized test scores).

Education 277
article thumbnail

Why I Believe We Need to Redesign Schools Around Decision-Making

Edsurge

School shouldn’t just be a place to learn academic skills, but a place for students to practice making meaningful decisions about their learning and lives. In grade school, I was a confident student who knew how to ace tests and please my teachers. Once I got to college, however, my A-student record failed me.

Schools 149
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Legal Risks and Obligations for Schools Using AI Tutors

Ask a Tech Teacher

Here’s a quick overview of the legalities associated with their use for schools: Legal Risks and Obligations for Schools Using AI Tutors AI tutors are quickly changing how students learn, offering personalized support across different subjects and formats. schools that receive federal funding, covering student education records.

article thumbnail

5 reasons why game design is the best way to teach STEAM skills

eSchool News

Another exploratory study from Computers & Education that involved elementary and middle school students found that collaborative digital game design promotes knowledge creation and supports diverse learning styles, making it a strong method for inclusive education. Gamifying learning turns failures into the next “level” to conquer.

article thumbnail

Engaging Strategies for Reluctant Learners in High School

Teachers Pay Teachers

Use these classroom strategies for reluctant learners in high school to build relationships, stoke curiosity, and build a learning team that focuses on student success. Use ice breakers for high school students to learn more about them as individuals. Once the dread of big tests is gone, you may find that engagement takes its place.

article thumbnail

How Gamification Uncovers Nuance In The Learning Process

Teach Thought

The Grade Point Average might be the most visible example of gamification in school. Knowledge is evaluated with a slew of assignments and tests, and a letter grade is given as a kind of trophy—As are big trophies, Fs trophies of the wrong kind, but trophies still. The rest are sent to vocational school. Class rankings?

article thumbnail

What Schools Look for in Vendors: Building Trust and Credibility

k12 Prospects

Selling to schools isn’t just about offering a great product or service—it’s about establishing credibility and building trust with decision-makers. Schools prioritize vendors who demonstrate reliability, quality, and long-term value. Failure to meet these requirements can result in rejection, regardless of a product’s quality.

Schools 52