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Engaging the reluctant reader: Benefits of gamified learning in literacy education

eSchool News

On average, about 25 percent of children in the early grades struggle with reading. At the same time, the percentage of students who say they read for pleasure is declining : Fewer than half of all children ages 8-18 (43 percent) say they enjoy reading in their spare time, down from 58 percent in 2016.

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How to Create a Classroom That’s a Safe Space for Failure

Edsurge

Over the last five years, I have worked hard to teach my students that failure is a gift. This isn’t a new idea, but we still struggle with the idea that failure is a necessary component of success. Embracing failure can seem counterintuitive to students. They are loud, chaotic, and full of failure and growth.

Failure 217
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How mixed reality glasses can help struggling readers

eSchool News

You dread reading…in any class. You feel like a failure, and you are starting to hate school. You put on the mixed reality glasses and pick up the science article that the teacher wants you to read. You begrudgingly begin reading. Some students struggle with reading, and it’s a complicated situation.

Failure 315
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I gamified my classroom and students are soaring

eSchool News

If playing games is part of our culture, even part of our identities, then it stands to reason that students can be highly motivated by game-based learning opportunities. As a classroom teacher, I gamified my classroom because I needed an engaging way to deliver the online lessons I created for students during reading and math workshop.

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Breaking the bell curve: Creating more pathways so every kid gets a big win

eSchool News

Key points: Students who feel supported feel empowered to learn and achieve 3 critical areas necessary to boost student motivation Expanded learning can improve student well-being For more on student achievement, visit eSN’s SEL & Well-Being hub Every student should get to feel brilliant at school. But too often, they dont.

Failure 296
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Schools can do better than retaining struggling readers

eSchool News

mandate it (and at least 12 more states allow it) for students who are not reading proficiently by grade 3. The best way to stop grade retention, whether you live in a state with laws mandating it or not, is to provide students with explicit, phonics-based literacy instruction rooted in the science of reading, beginning in kindergarten.

Failure 281
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How Minecraft Teaches Reading, Writing and Problem Solving

Ask a Tech Teacher

Early simulations like Reader Rabbit are still used in classrooms to drill reading and math skills. In case you must ‘sell’ this idea to your administration, here are three great reasons why students should use Minecraft in school: Reading, Writing, and Problem Solving. Game playing develops reading skills.

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