Remove Evaluation Remove Research Design Remove Testing
article thumbnail

Is it the school, or the students?

eSchool News

Instead of raw aggregate measures like test scores, the study uses changes in test scores and a statistical adjustment for racial composition to compute more accurate measures of the causal effects that attending a particular school has on students’ learning gains. This leads to a research design that can isolate cause and effect.”

Schools 252
article thumbnail

The Best Edtech for Students Is Backed by Research. Here’s What to Look For.

Edsurge

To mitigate the risks inherent in trying out a potentially ineffective product, we suggest the time and effort spent evaluating the evidence should be proportional to the amount of time students will spend using the product. Reviewing research studies to determine effectiveness can be a complex process.

Study 216
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Lexia Celebrates 40th Anniversary 

eSchool News

Nevertheless, in the year following its founding, Lexia won a major grant from the National Institute of Child Health and Human Development to fund product research, design, and development. It was out on the fringes,” said Lexia President, Nick Gaehde who joined the company as its head in 2005.

Science 130
article thumbnail

An agile solution to higher ed problem solving

EAB

Traditional change management styles like the waterfall method are essentially a domino effect that can take weeks to years involving analysis, design, implementation, testing, and maintenance. The downside to this model is it's expensive and very difficult to adapt in real time.

article thumbnail

Why ‘What Works’ Doesn’t: False Positives in Education Research

Edsurge

If edtech is to help improve education research it will need to kick a bad habit—focusing on whether or not an educational intervention ‘works’. A typical research question in education might be whether average test scores differ for students who use a new math game and those who don’t. This approach pervades education research.

Education 158