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Get Wild! Gamification Creates Immersive, On-Demand Faculty DevelopmentĀ 

Scholarly Teacher

Keywords: Gamification, Immersion, Faculty Development Introduction The way we live and work has changed dramatically since the start of the COVID-19 pandemic. This is true for both faculty and students. Gamification is one strategy that can be used to engage learners. References Landers, R. link] Pozzi, F.,