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MDM solutions and gamification make perfect interactive learning partners

eSchool News

To facilitate effective teaching and learning, modern schools must equip every classroom with interactive touchscreens and utilize gamification techniques. As these modern education tools require management and security, integrating MDM solutions has become imperative for every organization.

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3 ways teachers can make learning more interactive

eSchool News

Educators who want to reach students who favor interactive communication know that integrating digital tools into their lesson plans can be an effective strategy, and many have incorporated technology tools into the classroom in one way or another. So how can educators use technology in a more meaningful way?

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3 ways technology & innovation are transforming classrooms

eSchool News

As we continue to embark through the Information Age, it’s crucial for educators to implement new strategies that will meet the needs of both students and industries. Interactive learning. According to a study conducted by game-based learning platform, Kahoot!,

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Time and again, there have been education techniques and pedagogy developed that challenged conventional teaching and learning methods. As new approaches are tried, it is important to also analyze the reasons why children may be apprehensive about learning. EdSurge: What inspired you to create SplashLearn?

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GameDesk releases 2 new kinesthetic-based games

eSchool News

Embodied learning experiences allow players to create and manipulate geographic features with movement. During our strategy and development phases of creating any game, we ask ourselves, ‘Will this change the way students learn?’

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Using technology to support learning through movement

eSchool News

Our technology team, because of the reasons we just described, wanted to find a way to use technology to leverage the excitement and fun that accompanies physical activities–whether its sports, dancing, or other types of movement–to engage students in learning. For the students and teachers, its just plain fun.

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The future of gamification

eSchool News

times more likely to say that they get excellent grades and do well in school See related article: MDM solutions and gamification make perfect interactive learning partners In the past decade, students have been inundated with more and more distractions. Engagement is the name of the game here, and educators are losing.