Remove Discussions Remove Game-Based Learning Remove Student Engagement
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A Serious Look at Game-Based Learning

Edsurge

I've always thought games were good models for everything. Here, she discusses the challenges involved in getting adults to take play seriously, as well the many life lessons that may be imparted through effective educational gaming. EdSurge: You’re a vocal proponent of gaming in the classroom. So, I joined her team.

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On a Mission With Game-Based Learning

Edsurge

Kelly, a two-time recipient of the Canadian Prime Minister’s Award for Teaching Excellence in STEM, believes that mission- and game-based learning are ideal for captivating students across the curriculum, not just in technology class. EdSurge: You talk a lot about mission-based learning. And he should know.

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3 keys to making math engaging

eSchool News

There are a number of ways to make math more collaborative and fun, including shifting the emphasis from procedures to discourse, embracing game-based learning, and using data to continually adapt tools to students’ needs. One way to know you’ve got a great problem-solving task is that it creates rich discussion.

Math 306
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Crafting technology-driven IEPs

eSchool News

ReadWorks is free and provides all its resources free of charge and has both printed and digital versions of the material available to teachers and students (Education Technology Nonprofit, 2021). When students are given a visual representation of their progress, their engagement and motivation increases.

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Using technology to support learning through movement

eSchool News

The NEA encourages teachers to bring physical activity into the classroom by incorporating brain breaks in students daily routines or taking classroom activities outside. When doing professional development, emphasize how much kids love playing games. A university developed a course that meshes physics lessons with martial arts.

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5 technologies to avoid in the classroom-and what to use instead

eSchool News

Many technology-savvy educators have deduced that perhaps the best way to mitigate social media distractions while still allowing for collaboration and discussion is to use a classroom or subject-specific forum or platform. Classroom-created forums. Better Option? Augmented Reality (AR)/Virtual Reality (VR).

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5 ways to integrate gamification into your classroom

eSchool News

Blooket: Create variety with interactive game modes Blooket serves as a game hub where teachers can create or find question sets that students play in formats like tower defense, a cafe simulation, or a classic quiz battle. The variety keeps students engaged because each game offers a different experience.