Remove Disabilities Remove Game-Based Learning Remove Motivation
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MDM solutions and gamification make perfect interactive learning partners

eSchool News

Understanding the Basics of Gamification in Education Gamification means adding interactive gaming elements to processes such as learning. Everyone loves games, and competition motivates people to perform their best. It will also disable or freeze devices after repeated attempts at access.

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How One District Takes STEM Learning to the Next Level

Edsurge

In the United States, there are over 15,000 esports teams in K-12 schools, and many esports teams and programs emphasize access to students with disabilities. When you bring esports into the classroom, there’s evidence of better learning outcomes in STEM and even attendance.

STEM 197
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65 ways equity, edtech, and innovation shone in 2022

eSchool News

As these tools become more integrated into the classroom, teachers will want to ensure that all students, including those with disabilities or language barriers, are being supported. Collaboration technology improves accessibility for students with disabilities, illnesses, and other impediments to in-person learning.