Remove Curriculum Remove Learning Remove Teaching
article thumbnail

Showfloor News: PBLWorks creates PBLWorks TEACH to help scale project based learning

eSchool News

The Buck Institute for Education (dba PBLWorks ), a national provider of professional development for high-quality Project Based Learning (PBL), is launching PBLWorks TEACH , a web-based application with ready-to-use, standards-aligned, Gold-Standard PBL projects for middle school math, science, English Language Arts, and social studies.

Teaching 263
article thumbnail

8 under-the-radar digital learning resources

eSchool News

There are numerous lesser-known digital platforms that offer unique, high-quality learning experiences tailored to students’ and teachers’ needs. Here are ten standout resources that can enhance instruction, boost engagement, and support deeper learning. It’s especially helpful for English learners and auditory learners.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Integrating Systems Thinking to Enhance Liberal Arts Curriculum through Learner-Centered Teaching 

Faculty Focus

Today’s modern liberal education typically encompasses a general education curriculum that offers extensive learning across various multiple disciplines and perspectives, paired with focused study in a chosen major. Systems thinking complements interdisciplinary learning.

Art 114
article thumbnail

Digital learning is different

eSchool News

Instead of looking at each new technology as a tool that must be integrated in the curriculum, why not determine what is missing from current instruction and identify what prevents integration from occurring naturally? Schools need to recognize that it is not just learning how to use these new digital tools that is important.

Learning 220
article thumbnail

5 reasons why game design is the best way to teach STEAM skills

eSchool News

That’s where game-based learning comes in. Meanwhile, video games are already one of the most familiar and compelling forms of media for students–so why not use them as a learning platform? When done right, it can radically change how students learn and retain essential skills. Most systems in games are extremely complex.

article thumbnail

Personalized Learning, Global Citizenship: A Framework for the Modern Classroom

k12 Digest

Nam Ngo Thanh is an educational leader, innovator, and advocate for equity-driven, holistic learning. Nam is the co-founder of the Vietnam Innovative Educators Foundation (VIEF), a professional network of over 157,000 educators committed to advancing technology-enhanced and student-centered teaching practices nationwide.

article thumbnail

K-8 Digital Citizenship Curriculum

Ask a Tech Teacher

All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. You can find her resources at Structured Learning.