Remove Curriculum Remove Learning Remove Skills
article thumbnail

5 reasons why game design is the best way to teach STEAM skills

eSchool News

Despite using digital tools daily, many students still struggle to turn that exposure into marketable, employable skills. The challenge: Digital skills gap in education Industries are evolving quickly, and they need workers with strong STEAM skills. That’s where game-based learning comes in.

article thumbnail

Showfloor News: PBLWorks creates PBLWorks TEACH to help scale project based learning

eSchool News

The Buck Institute for Education (dba PBLWorks ), a national provider of professional development for high-quality Project Based Learning (PBL), is launching PBLWorks TEACH , a web-based application with ready-to-use, standards-aligned, Gold-Standard PBL projects for middle school math, science, English Language Arts, and social studies.

Teaching 263
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

8 under-the-radar digital learning resources

eSchool News

There are numerous lesser-known digital platforms that offer unique, high-quality learning experiences tailored to students’ and teachers’ needs. Here are ten standout resources that can enhance instruction, boost engagement, and support deeper learning. It’s especially helpful for English learners and auditory learners.

article thumbnail

Digital learning is different

eSchool News

Instead of looking at each new technology as a tool that must be integrated in the curriculum, why not determine what is missing from current instruction and identify what prevents integration from occurring naturally? Schools need to recognize that it is not just learning how to use these new digital tools that is important.

Learning 220
article thumbnail

Bridging the Gap Between Classroom and Real Life: The Power of Applied Learning

k12 Digest

In a 2023 national survey by Hanover Research, only 27% of American high school students said they felt what they were learning was relevant to the real world. Are they memorizing facts, or learning how to think, solve, and lead? More than just doing projects, it’s about making learning real.

Learning 248
article thumbnail

K-8 Digital Citizenship Curriculum

Ask a Tech Teacher

All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular. 46 lessons. 46 projects. 46 lessons.

article thumbnail

Personalized Learning, Global Citizenship: A Framework for the Modern Classroom

k12 Digest

Nam Ngo Thanh is an educational leader, innovator, and advocate for equity-driven, holistic learning. He shared his views on integrating technology meaningfully into the classroom, Teaching methodologies, personalized learning, interdisciplinary instruction, and many more. I am also pursuing a Ph.D.