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5 reasons why game design is the best way to teach STEAM skills

eSchool News

That’s where game-based learning comes in. Meanwhile, video games are already one of the most familiar and compelling forms of media for students–so why not use them as a learning platform? When done right, it can radically change how students learn and retain essential skills. That fuels teamwork.

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Coding, Creativity and the New Digital Fluency

Edsurge

Creative Coding in the Classroom: From Game Design to Storytelling One example of creative coding comes from a curriculum that introduces computer science through game design and storytelling in Minecraft, a game-based learning platform used by millions of students worldwide.

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How Game-Based Learning Develops Real-World Skills

Edsurge

Middle school Guidance Counselor Rachelle Vallon remembers the feeling, too. But she doesn't want that to be how kids experience school going forward. And that desire for change drew Vallon to Quest to Learn , a public 6-12 school in New York City focused on game-based learning.

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Without proof of success, many school districts have opted not to adopt new technologies.

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?How Game-Based Learning Encourages Growth Mindset

Edsurge

What’s more, game-based learning (GBL) can address some of the most common roadblocks encountered by math teachers and students alike. At New Mexico’s Farmington Heights Middle School , teachers use game-based learning to personalize instruction.

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How to Roll Out Game-Based Learning—and Boost Engagement—in Your Classroom

Edsurge

When Vadim Polikov—my childhood friend and a successful entrepreneur—approached me with a game-based learning business idea in the summer of 2015, I jumped at the idea. . Many of the teachers described the games as “transformative.”. This spring we are launching 900 middle school science games on our content platform.

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Read to Lead free web-based curriculum

eSchool News

Read to Lead is a 100% free and proven blended learning solution that leverages game-based learning to help students in grades 5-9 build reading, writing, and leadership skills. The free web-based curriculum is modular so students can move at their own pace, logging in any time of day for any length of time.

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