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5 reasons why game design is the best way to teach STEAM skills

eSchool News

Another exploratory study from Computers & Education that involved elementary and middle school students found that collaborative digital game design promotes knowledge creation and supports diverse learning styles, making it a strong method for inclusive education. The 5 key benefits of game-based learning in STEAM education 1.

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5 digital resources to engage students in meaningful learning

eSchool News

Here are 5 high-caliber digital resources that can help K-5 educators connect their curriculum to the imagination of their students. Furthermore, it’s a powerful tool for developing literacy skills and content knowledge in a way that resonates with children across grade levels and learning styles.

Quizzes 156
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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

Here are three key expectations that are redefining modern education: Interactive Learning : Students expect dynamic, interactive lessons that incorporate multimedia elements and real-time feedback. Passive learning is no longer acceptable. They want the ability to learn at their own pace and choose when and where they study.

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Kids become teachers: Helping out at a Senior Center

Ask a Tech Teacher

An important part of high school education is knowing how to speak to a group, listen to feedback, adapt the presentation to the audience’s learning style, and communicate information so listeners understand. This is purposeful learning with real-world applications.

Teachers 179
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How I use digital curriculum in my math classroom

eSchool News

Finding applicable resources for discovery-based learning that would fit into existing lesson plans was not always easy. Along with that, the curriculum supplement that came with our new textbooks was starting to replace some of the traditional paper-and-pencil work that we had been doing. The latter of those two is my focus here.

Math 265
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Innovative tech standards want your feedback

eSchool News

These standards are a roadmap for educators worldwide to navigate decisions about curriculum, instruction and professional learning that are focused on the learner-driven application of technology. This important charge has enabled the school to focus on the concept of Empowered Learners.

Feedback 189
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Illinois’ Shiloh CUSD #1 Adds New, Cutting-Edge Edtech Tool to Middle School and High School Curriculum to More Deeply Engage Students in Science   

eSchool News

Charlotte, NC — Illinois’ Shiloh CUSD #1 today announced an expansion of its partnership with Discovery Education that adds a new, cutting-edge resource to the district’s middle school and high school science curriculum. Pivot Interactives accomplishes both these goals as it helps students explore the natural world around them.”