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This tech academy is using project-based learning to close the STEM gap

eSchool News

Across the country, more and more schools are implementing project-based learning and forging partnerships with businesses to help students build real-world skills to succeed in college and the workforce. Professionals mentor students and guide them as they innovate, develop entrepreneurial skills and real-world experience.

STEM 259
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Prepared for tomorrow: Reimagining readiness in Indiana education

eSchool News

As schools, districts, and policymakers grapple with the realities of a rapidly evolving workforce that requires discipline-specific knowledge, high-tech know-how, and hands-on skills, there is a growing recognition that the traditional approaches to preparing students for the real world no longer suffice.

Education 158
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5 Ways to Prepare Every Student for the STEM Economy

Edsurge

Success in our modern economy demands a wide set of skills, including content knowledge, digital literacy, leadership and strong problem-solving abilities. All students need to develop these skills. Students engaged in STEM programs are prepared for success in the classroom and the workforce.

STEM 191
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Friday 5: STEAM education in action

eSchool News

STEAM education is trending at an opportune time: The COVID-19 pandemic caused learning loss across the board, and a STEAM-centered curriculum that engages students while weaving important 21st-century education principles into real-world lessons is critical for success. What does STEAM do for education? You can’t have one without the other.

STEM 327
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This school year, align teaching strategies with student learning styles

eSchool News

The forced disruption was also the catalyst for students and teachers to quickly acquire digital skills that are ripe to be amplified, taking them from consuming skills to creating skills. For example, a visual demonstration of the task that outlines each step, and explores associated behaviors and skills.

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Mesa Public Schools and S.A.V.E. Consortium Name CoderZ as Approved Vendor

eSchool News

members, can implement our well-structured and inclusive curriculum with the knowledge that the program meets and exceeds the requirements to become an integral component of a school’s STEM implementation.”. The courses and curriculum engage students in solving gamified challenges by coding a virtual robot. consortium. “We

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Explore Interactive Announces Partnership with Award-Winning Curriculum Developer, EiE

eSchool News

. – Explore Interactive and EiE , the award-winning curricula division of the Museum of Science, Boston,are now collaborating to expand engineering and STEM curricular resources to teachers and students across the globe. EiE currently develops research-based, classroom-tested programs that empower children to become lifelong STEM learners.