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Coding, Creativity and the New Digital Fluency

Edsurge

Creative Coding in the Classroom: From Game Design to Storytelling One example of creative coding comes from a curriculum that introduces computer science through game design and storytelling in Minecraft, a game-based learning platform used by millions of students worldwide.

Ethics 150
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A Serious Look at Game-Based Learning

Edsurge

Can you share some of the obstacles you’ve faced promoting game-based learning? Shapiro: Years ago, while working in a charter school in New York City focused on using technology in the classroom, I met Katie Salen Tekinba?. She was opening a public school in the city, modeled on game-based learning.

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Reflections on 50 years of Game-Based Learning (Part 2)

Edsurge

At the same time, many game-making professionals have grown tired of entertainment-only games and leery of the often toxic culture. A significant number of talented game makers are jumping over to games designed for meaning, impact and learning. Recently, the world of edtech financing has exploded.

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How Gaming Creates Opportunities for Learning That Endures

Edsurge

Mimi Ito is a cultural anthropologist and learning scientist at UC Irvine. She’s been sharing her observations with EdSurge readers for nearly a decade now, reflecting on young people’s interest-driven and playful engagements as they relate to education. EdSurge: How have you seen the field of game-based learning evolve?

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Using Technology to Build a Culture of Authentic Student Engagement

Edsurge

Along with simplifying the planning process, instructional technology programs have made it super simple to bring game-based learning, collaborative group work and digital manipulatives into lessons using core curriculum content. Lumio helps teachers gain insight into student learning. Its beautiful!

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design.

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How One District Takes STEM Learning to the Next Level

Edsurge

Selecting a collaborative and nonviolent platform for introducing esports into the curriculum can stimulate creativity and teamwork among students, as evidenced by our choice to employ game-based learning tools for creative competitions. Celebrate and showcase students’ achievements and learning outcomes.

STEM 194