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How Game-Based Learning Develops Real-World Skills

Edsurge

And that desire for change drew Vallon to Quest to Learn , a public 6-12 school in New York City focused on game-based learning. There are so many amazing ways to use games, game-like experiences and the design process to engage students. "I Or, we have a math teacher who uses Minecraft as an assessment.

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A Serious Look at Game-Based Learning

Edsurge

Can you share some of the obstacles you’ve faced promoting game-based learning? She was opening a public school in the city, modeled on game-based learning. I didn't have any background in games and learning, but I did have a background in curriculum design, school design and educational technology.

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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Making games cultivates a range of hard skills (e.g.

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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

Here’s what a joint study from Legends of Learning and Vanderbilt University found: “…students who played the games outperformed their peers on standardized tests. Additionally, teachers saw dramatic increases in engagement and performance. It’s called Game Based Learning (GBL).

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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. EdSurge: First things first.

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Next-gen learning: 5 digital tools to engage and inspire

eSchool News

It feels as though every week brings a new tool, practice, or learning model that teachers need to incorporate into their classroom. The past year alone has seen an avalanche of new tech that all aims to be the next big thing in classroom learning. This is particularly true when it comes to technology.

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SMART Technologies Launches AI Assist in Lumio to Save Teachers Time

eSchool News

This new offering integrates AI Assist, an advanced tool designed to save teachers time and elevate student engagement through AI-generated quiz-based activities and assessments. ” “As a former teacher, I know firsthand how time-consuming it can be to develop engaging, high-quality assessments.